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	<id>http://cazzodiwiki.allanbr.net/wikicazzo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Porco</id>
	<title>hPublo Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://cazzodiwiki.allanbr.net/wikicazzo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Porco"/>
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	<updated>2026-09-11T01:21:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=25</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=25"/>
		<updated>2018-06-26T01:25:41Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Productivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly. A citizen can work up to 8 times a day.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;P = log(HP) * ((ES + 1)*4 + (OI/10 +1 )*2.05 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10 * CB&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
ES = Economic Skill,&lt;br /&gt;
&lt;br /&gt;
OI = Company&amp;#039;s owner Intelligence,&lt;br /&gt;
&lt;br /&gt;
IN = [[Intelligence]],&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]],&lt;br /&gt;
&lt;br /&gt;
HP = [[Health Points]]&lt;br /&gt;
&lt;br /&gt;
CB = Country Bonus, possibly achieved by [[research]]. Default is 1.&lt;br /&gt;
&lt;br /&gt;
== Economic Skill ==&lt;br /&gt;
Economic skill is an intrinsec [[attribute]], based on citizen experience working. The more he works, the more he raises he ES. As this is a semi-static attribute, it won&amp;#039;t drop when missing work.&lt;br /&gt;
&lt;br /&gt;
== Base Production ==&lt;br /&gt;
Base Production is similar to ES, but it is raised at a random rate each time a citizen works. It is an integer and it is used in this starting phase of the game to boost production.&lt;br /&gt;
&lt;br /&gt;
== Hard Worker ==&lt;br /&gt;
In order to recognize citizen&amp;#039;s dedication, for each 30 consecutive days working in a row, he recieves an achievment regarding it, along with 2 HCK.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=24</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=24"/>
		<updated>2018-06-26T01:11:58Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Productivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly. A citizen can work up to 8 times a day.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;P = ((ES + 1)*4 + (OI/10 +1 )*2.05 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10 * CB&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
ES = Economic Skill,&lt;br /&gt;
&lt;br /&gt;
OI = Company&amp;#039;s owner Intelligence,&lt;br /&gt;
&lt;br /&gt;
IN = [[Intelligence]],&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]],&lt;br /&gt;
&lt;br /&gt;
CB = Country Bonus, possibly achieved by [[research]]. Default is 1.&lt;br /&gt;
&lt;br /&gt;
== Economic Skill ==&lt;br /&gt;
Economic skill is an intrinsec [[attribute]], based on citizen experience working. The more he works, the more he raises he ES. As this is a semi-static attribute, it won&amp;#039;t drop when missing work.&lt;br /&gt;
&lt;br /&gt;
== Base Production ==&lt;br /&gt;
Base Production is similar to ES, but it is raised at a random rate each time a citizen works. It is an integer and it is used in this starting phase of the game to boost production.&lt;br /&gt;
&lt;br /&gt;
== Hard Worker ==&lt;br /&gt;
In order to recognize citizen&amp;#039;s dedication, for each 30 consecutive days working in a row, he recieves an achievment regarding it, along with 2 HCK.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=22</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=22"/>
		<updated>2018-06-24T20:23:48Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Productivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly. A citizen can work up to 8 times a day.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;P = ((ES+1)*4 + (OI+1)*2.05 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10 * CB&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
ES = Economic Skill,&lt;br /&gt;
&lt;br /&gt;
OI = Company&amp;#039;s owner Intelligence,&lt;br /&gt;
&lt;br /&gt;
IN = [[Intelligence]],&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]],&lt;br /&gt;
&lt;br /&gt;
CB = Country Bonus, possibly achieved by [[research]]. Default is 1.&lt;br /&gt;
&lt;br /&gt;
== Economic Skill ==&lt;br /&gt;
Economic skill is an intrinsec [[attribute]], based on citizen experience working. The more he works, the more he raises he ES. As this is a semi-static attribute, it won&amp;#039;t drop when missing work.&lt;br /&gt;
&lt;br /&gt;
== Base Production ==&lt;br /&gt;
Base Production is similar to ES, but it is raised at a random rate each time a citizen works. It is an integer and it is used in this starting phase of the game to boost production.&lt;br /&gt;
&lt;br /&gt;
== Hard Worker ==&lt;br /&gt;
In order to recognize citizen&amp;#039;s dedication, for each 30 consecutive days working in a row, he recieves an achievment regarding it, along with 2 HCK.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Tutorial&amp;diff=20</id>
		<title>Tutorial</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Tutorial&amp;diff=20"/>
		<updated>2018-06-13T00:04:22Z</updated>

		<summary type="html">&lt;p&gt;Porco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello dear citizen.&lt;br /&gt;
You are now inserted in an alternative reality. There are real players at your side and against you. In hPublo, your goals are set by yourself. You can be a journalist, a general, an athlete, a big businessman or even a great politician. This tutorial contains every information you need in order to get started and have an amazing stay in hPublo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Part 1: The Game ==&lt;br /&gt;
You are inserted in a virtual country with real people. All of its citizens, as well as its government, military, businessmen and workers are humans. That means your actions define your faith inside hPublo. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Work]] ==&lt;br /&gt;
&lt;br /&gt;
[http://fast.hpublo.com/economy/work Work] is the easiest and most intuitive way to earn money, with which you can buy food, weapons or even hire people to your company. To start working, you must apply to a job at the [http://fast.hpublo.com/economy/jobmarket job market]. You can work up to 8 times a day, with the cost of 5 health points, as long as you have action points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Action Points]] ==&lt;br /&gt;
&lt;br /&gt;
Action points limits your daily action at hPublo. At 00:00 and 12:00 (server time), you get a refill of at least 30 APs, depending on your agility attribute.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Gym]] ==&lt;br /&gt;
&lt;br /&gt;
At the gym, you will be able to train agility and strength. More agility gives you more action points per refill, and more strength makes you give more damage at battles. You can train up to 8 times a day, combining strength and agility, costing 10 health points. Just like intelligence, this attributes are going to drop if you miss a day at the gym.&lt;br /&gt;
&lt;br /&gt;
== [[University]] ==&lt;br /&gt;
&lt;br /&gt;
The university is the place where you can study. Study gives you intelligence, which is used to raise your productivity and to research. You can study up to 8 times a day, and it costs 2 health points. As mentioned before, this attribute will drop each day your citizen misses university.&lt;br /&gt;
&lt;br /&gt;
== [[Health Points]] ==&lt;br /&gt;
&lt;br /&gt;
Health points is one of the most essential attributes of your citizen in hPublo. You have to have at least 20 HPs to be able to do most actions in hPublo. You can recover it instantly by eating food. At daychange, it is automatically recovered to 100 HPs.&lt;br /&gt;
&lt;br /&gt;
== [[Fight]] ==&lt;br /&gt;
&lt;br /&gt;
When in a battle, citizens deal damage in the battle by fighting. Stronger citizens deal more damage. Each fight costs 1 AP and 10 HP.&lt;br /&gt;
&lt;br /&gt;
== [[Battle]] ==&lt;br /&gt;
&lt;br /&gt;
When two countries are in war, a battle is the way of the attacking side conquer his rival&amp;#039;s regions. After each battle, the attacking right is granted to the winner of previous battle. Most influent soldiers are rewarded with Helper achievement and 2 HCK.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Tutorial&amp;diff=19</id>
		<title>Tutorial</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Tutorial&amp;diff=19"/>
		<updated>2018-06-12T23:59:34Z</updated>

		<summary type="html">&lt;p&gt;Porco: Created page with &amp;quot;Hello dear citizen. You are now inserted in an alternative reality. There are real players at your side and against you. In hPublo, your goals are set by yourself. You can be...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello dear citizen.&lt;br /&gt;
You are now inserted in an alternative reality. There are real players at your side and against you. In hPublo, your goals are set by yourself. You can be a journalist, a general, an athlete, a big businessman or even a great politician. This tutorial contains every information you need in order to get started and have an amazing stay in hPublo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Part 1: The Game ==&lt;br /&gt;
You are inserted in a virtual country with real people. All of its citizens, as well as its government, military, businessmen and workers are humans. That means your actions define your faith inside hPublo. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Work]] ==&lt;br /&gt;
&lt;br /&gt;
[http://fast.hpublo.com/economy/work Work] is the easiest and most intuitive way to earn money, with which you can buy food, weapons or even hire people to your company. To start working, you must apply to a job at the [http://fast.hpublo.com/economy/jobmarket job market]. You can work up to 8 times a day, with the cost of 5 health points, as long as you have action points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Action Points]] ==&lt;br /&gt;
&lt;br /&gt;
Action points limits your daily action at hPublo. At 00:00 and 12:00 (server time), you get a refill of at least 30 APs, depending on your agility attribute.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Gym]] ==&lt;br /&gt;
&lt;br /&gt;
At the gym, you will be able to train agility and strength. More agility gives you more action points per refill, and more strength makes you give more damage at battles. You can train up to 8 times a day, combining strength and agility, costing 10 health points. Just like intelligence, this attributes are going to drop if you miss a day at the gym.&lt;br /&gt;
&lt;br /&gt;
== [[University]] ==&lt;br /&gt;
&lt;br /&gt;
The university is the place where you can study. Study gives you intelligence, which is used to raise your productivity and to research. You can study up to 8 times a day, and it costs 2 health points. As mentioned before, this attribute will drop each day your citizen misses university.&lt;br /&gt;
&lt;br /&gt;
== [[Health Points]] ==&lt;br /&gt;
&lt;br /&gt;
Health points is one of the most essential attributes of your citizen in hPublo. You have to have at least 20 HPs to be able to do most actions in hPublo. You can recover it instantly by eating food.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=18</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=18"/>
		<updated>2018-06-12T23:38:23Z</updated>

		<summary type="html">&lt;p&gt;Porco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost. It costs 5 HCK for a country to start a research.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
After completion, besides each research own effects, country&amp;#039;s [[mood]] is improved in 20%, and most helpful scientist gets an [[achievement]].&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]]. After 3 days unassigned, credits are lost.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;br /&gt;
&lt;br /&gt;
== Miiltary Research ==&lt;br /&gt;
Once a country [[military]] research is completed, its defensive [[battle]] wall is raised in 20%. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits&lt;br /&gt;
&lt;br /&gt;
== Politics Research==&lt;br /&gt;
Once a country [[politics]] research is completed, the country gains an extra [[parliament]] chair starting from next [[elections]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 500 credits&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=17</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=17"/>
		<updated>2018-06-12T22:34:12Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Credits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
After completion, besides each research own effects, country&amp;#039;s [[mood]] is improved in 20%, and most helpful scientist gets an [[achievement]].&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]]. After 3 days unassigned, credits are lost.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;br /&gt;
&lt;br /&gt;
== Miiltary Research ==&lt;br /&gt;
Once a country [[military]] research is completed, its defensive [[battle]] wall is raised in 20%. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits&lt;br /&gt;
&lt;br /&gt;
== Politics Research==&lt;br /&gt;
Once a country [[politics]] research is completed, the country gains an extra [[parliament]] chair starting from next [[elections]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 500 credits&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=16</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=16"/>
		<updated>2018-06-12T22:24:52Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Politics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
After completion, besides each research own effects, country&amp;#039;s [[mood]] is improved in 20%, and most helpful scientist gets an [[achievement]].&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;br /&gt;
&lt;br /&gt;
== Miiltary Research ==&lt;br /&gt;
Once a country [[military]] research is completed, its defensive [[battle]] wall is raised in 20%. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits&lt;br /&gt;
&lt;br /&gt;
== Politics Research==&lt;br /&gt;
Once a country [[politics]] research is completed, the country gains an extra [[parliament]] chair starting from next [[elections]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 500 credits&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=15</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=15"/>
		<updated>2018-06-12T22:24:38Z</updated>

		<summary type="html">&lt;p&gt;Porco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
After completion, besides each research own effects, country&amp;#039;s [[mood]] is improved in 20%, and most helpful scientist gets an [[achievement]].&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;br /&gt;
&lt;br /&gt;
== Miiltary Research ==&lt;br /&gt;
Once a country [[military]] research is completed, its defensive [[battle]] wall is raised in 20%. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Once a country [[politics]] research is completed, the country gains an extra [[parliament]] chair starting from next [[elections]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 500 credits&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=14</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=14"/>
		<updated>2018-06-12T21:43:19Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
After completion, besides each research own effects, country&amp;#039;s [[mood]] is improved in 20%, and most helpful scientist gets an [[achievement]].&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=13</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=13"/>
		<updated>2018-06-12T21:42:31Z</updated>

		<summary type="html">&lt;p&gt;Porco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
After completion, besides each research own effects, country&amp;#039;s mood is improved in 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=12</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Research&amp;diff=12"/>
		<updated>2018-06-12T21:38:07Z</updated>

		<summary type="html">&lt;p&gt;Porco: Created page with &amp;quot;Research is a feature that allows country gain bonuses, depending on their education levels and affecting many areas of the game. Once a country is fully conquered, al...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Research is a feature that allows [[country]] gain bonuses, depending on their [[education]] levels and affecting many areas of the game. Once a country is fully conquered, all of its researches progresses are set to zero, and existing bonuses are lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Every citizen with [[intelligence]] attribute superior to 50% can work on researches. That will give his country credits to develop any of the researches. This credits should be assigned by the [[Country President]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;C = ((IN/100) + (MO/100))*R&amp;#039;&amp;#039;&amp;#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
C = Generated Credits&lt;br /&gt;
&lt;br /&gt;
IN = Intelligence&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]]&lt;br /&gt;
&lt;br /&gt;
R = Random factor (which can be zero)&lt;br /&gt;
&lt;br /&gt;
== Economy Research ==&lt;br /&gt;
Once a country [[economy]] research is completed, [[citizen]]s recieve a 20% bonus on their production.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Costs&amp;#039;&amp;#039;&amp;#039; 400 credits.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=11</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=11"/>
		<updated>2018-06-12T20:32:26Z</updated>

		<summary type="html">&lt;p&gt;Porco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly. A citizen can work up to 8 times a day.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;P = ((ES+1)*3.25 + (BP+1)*2.8 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
ES = Economic Skill,&lt;br /&gt;
&lt;br /&gt;
BP = Base Production,&lt;br /&gt;
&lt;br /&gt;
IN = [[Intelligence]],&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Economic Skill ==&lt;br /&gt;
Economic skill is an intrinsec [[attribute]], based on citizen experience working. The more he works, the more he raises he ES. As this is a semi-static attributes, it doesen&amp;#039;t drop by missing work for several days.&lt;br /&gt;
&lt;br /&gt;
== Base Production ==&lt;br /&gt;
Base Production is similar to ES, but it is raised at a random rate each time a citizen works. It is an integer and it is used in this starting phase of the game to boost production.&lt;br /&gt;
&lt;br /&gt;
== Hard Worker ==&lt;br /&gt;
In order to recognize citizen&amp;#039;s dedication, for each 30 consecutive days working in a row, he recieves an achievment regarding it, along with 2 HCK.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=10</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=10"/>
		<updated>2018-06-12T20:26:32Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Productivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;P = ((ES+1)*3.25 + (BP+1)*2.8 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
&lt;br /&gt;
ES = Economic Skill,&lt;br /&gt;
&lt;br /&gt;
BP = Base Production,&lt;br /&gt;
&lt;br /&gt;
IN = [[Intelligence]],&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]].&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=9</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=9"/>
		<updated>2018-06-12T20:26:20Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Productivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;P = ((ES+1)*3.25 + (BP+1)*2.8 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
ES = Economic Skill,&lt;br /&gt;
&lt;br /&gt;
BP = Base Production,&lt;br /&gt;
&lt;br /&gt;
IN = [[Intelligence]],&lt;br /&gt;
&lt;br /&gt;
MO = [[Mood]].&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=8</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=8"/>
		<updated>2018-06-12T20:25:44Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Productivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;br /&gt;
&lt;br /&gt;
P = ((ES+1)*3.25 + (BP+1)*2.8 + (IN/10 + 1)*2.2 + (MO/10 + 1)*1.75)/10&lt;br /&gt;
&lt;br /&gt;
Where&lt;br /&gt;
ES = Economic Skill&lt;br /&gt;
BP = Base Production&lt;br /&gt;
IN = [[Intelligence]]&lt;br /&gt;
MO = [[Mood]]&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=7</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=7"/>
		<updated>2018-06-12T20:22:24Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Salary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=6</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=6"/>
		<updated>2018-06-12T20:22:15Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Salary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session. For each payment, [[taxes]] may be applied, on behalf of the [[country]]&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=5</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=5"/>
		<updated>2018-06-12T20:20:23Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Salary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session.&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=4</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=4"/>
		<updated>2018-06-12T20:20:05Z</updated>

		<summary type="html">&lt;p&gt;Porco: /* Salary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points] Action Point] and 1 [[action points]] each session.&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=3</id>
		<title>Work</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Work&amp;diff=3"/>
		<updated>2018-06-12T20:19:49Z</updated>

		<summary type="html">&lt;p&gt;Porco: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in economy. By working, the citizen can earn his salary in the desired currency, what makes him able to buy [[products]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Work&amp;#039;&amp;#039;&amp;#039; is the main way of earning money in [[economy]]. By working, the [[citizen]] can earn his salary in the desired [[currency]], what makes him able to buy [[products]] at the [[market]], mainly.&lt;br /&gt;
&lt;br /&gt;
== Salary ==&lt;br /&gt;
Salary is paid each work session the citizen takes. It costs him 5 [[health points]] and 1 [[action points]] each session.&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
Each time a citizen works, he gives his [[company]] [[production points]], the main source of money to the companies.&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
	<entry>
		<id>http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Main_Page&amp;diff=2</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://cazzodiwiki.allanbr.net/wikicazzo/index.php?title=Main_Page&amp;diff=2"/>
		<updated>2018-06-12T20:14:22Z</updated>

		<summary type="html">&lt;p&gt;Porco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to hPublo Wiki.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here you can find useful information that may improve your game experience, like tutorials, curiosities and other stuff. Game rules should be available here also.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Porco</name></author>
		
	</entry>
</feed>